![]() ![]() That way the player gets to see character growth, even individually, and proper reward to challenge scaling. I would have saved the assassin as a proper testing challenge until after the 3rd to 5th official guild quest. ![]() You pulled an assassin before even that if I recall, or directly after I forget which exactly. The first Guild Quest was to fight the goblins – you pull a berserker as a challenge. Since many will probably call me unfair, let me give you a proper example to show what I mean: Are you planning to pull this edgelord bullshit with ALL of the women? Jesus Christ, was this idea dense from a story-based perspective. Yes, she’s not dying but what the fuck do you think Taron is just going to sit on his arse and let MC get the thing he needs? They’re all likely dead or captured by the time MC returns. ![]() If it’s all that important, make it max a fortnight. But MONTHS?!?ĭude, I get that you’re talking medieval times, but you introduced the fucking concept of MAGIC. HAREM! *** too early you can do that as a lesson in over confidence about the MID point of any story, that tests the Protagonist’s resolve, or shows his commitment to a particular female) Which on I’d also say since Eliza has been focused on too much so far and the other girls haven’t actually had the ability to be built up at all, is the only girl MC has shown consistently he does care for to that level. The second major quest that MC literally CAN NOT afford to fail (because you’ve never heard of the concept of pacing or escalation I’d wager – and injured one of the Main Girls *** It SHOULD. ![]()
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